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1 minutes
Planner
Team Structure & Roles
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Jose Praveen Karuppiah [Back-end Programmer]
- Server, Ideation, Concept development, Design thinking.
- Expertise: Game Mechanics, Server development, Prototyping, Level building, Narrative design, C#, UI integration, Lighting.
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Paul John Shaji [Front-end Programmer]
- Mechanics, Innovation.
- Expertise: Game Mechanics, Prototyping, Level Building, Narrative Design, UE Node Development, C# Scripting, C++, Lighting, Asset Integration, UI Integration.
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Ashiq Mohammed
- No work done
- No work done
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Jeswin Sunil
- No work done
- No work done
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Bigyan Shrestha
- Character Designer
- Expertise: Asset Creation, Documentation, Animation, 3D Modelling.
Project Goals & Game Concept
Rocket Rebels is a fast-paced, multiplayer action game designed for PC, where players battle in an arena using precision, strategy, and timing to survive a relentless, target-seeking ball.
- Arena, Battel ground, Sport.
- Visual Style: low poly robotic stlye.
- Reference: Real Steal, Alita, Rocket League
Development Subsystem
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Programming
- MonoBehaviour Scripts
- Game Manager
- UI
- Input System
- Physics
- Scene Management
- Multiplayer
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Art
- Asset Import
- Prefab Setup
- Shader Graph
- Animation Setup
- Lighting
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SFX
- Audio Source
- 2D/3D Sound Configuration
- Backgroud Event Triggers
- Audio Mixer and Volume Controls