129 words
1 minutes
Planner
2025-03-10

Team Structure & Roles#

  1. Jose Praveen Karuppiah [Back-end Programmer]

    • Server, Ideation, Concept development, Design thinking.
    • Expertise: Game Mechanics, Server development, Prototyping, Level building, Narrative design, C#, UI integration, Lighting.
  2. Paul John Shaji [Front-end Programmer]

    • Mechanics, Innovation.
    • Expertise: Game Mechanics, Prototyping, Level Building, Narrative Design, UE Node Development, C# Scripting, C++, Lighting, Asset Integration, UI Integration.
  3. Ashiq Mohammed

    • No work done
    • No work done
  4. Jeswin Sunil

    • No work done
    • No work done
  5. Bigyan Shrestha

    • Character Designer
    • Expertise: Asset Creation, Documentation, Animation, 3D Modelling.

Project Goals & Game Concept#

Rocket Rebels is a fast-paced, multiplayer action game designed for PC, where players battle in an arena using precision, strategy, and timing to survive a relentless, target-seeking ball.

  • Arena, Battel ground, Sport.
  • Visual Style: low poly robotic stlye.
  • Reference: Real Steal, Alita, Rocket League

Development Subsystem#

  1. Programming

    • MonoBehaviour Scripts
    • Game Manager
    • UI
    • Input System
    • Physics
    • Scene Management
    • Multiplayer
  2. Art

    • Asset Import
    • Prefab Setup
    • Shader Graph
    • Animation Setup
    • Lighting
  3. SFX

    • Audio Source
    • 2D/3D Sound Configuration
    • Backgroud Event Triggers
    • Audio Mixer and Volume Controls
Planner
https://fuwari.vercel.app/posts/planner/
Author
Jose Praveen Karuppiah
Published at
2025-03-10
License
CC BY-NC-SA 4.0